Cosmic Plow / Astral Slide
The promo tile included in every Kickstarter copy of Lagoon introduces a few new rules, which are explained below. It is strongly recommended that the promo tile not be used in a game until everyone playing has played Lagoon several times. Guidelines for including the promo tile in a game of Lagoon are given at the end.
The above photo shows the two sides of the promo tile. It was the last stretch goal we achieved, and I didn’t have the details fully worked out until after the Kickstarter campaign. Since it’s a promo item, I approached it as a design experiment. How can adding a single tile to a game of Lagoon be interesting? How do you add a single tile to the game without unbalancing the even site distribution of the three energies? My solution to the first problem is a new site type that keeps its site tile in play the entire game. My solution to the second problem is introducing a strange new astral energy that is above the fray, and hence not in contention for the destiny of Lagoon.
Totem Site Rules
Both Cosmic Plow and Astral Slide are totem sites, designated by a tower-shaped icon.
When a totem site is unraveled, its tile is not removed from play like all other sites. Instead, when a totem site is unraveled, flip that site tile over to the site on the other side. The new site occupies the same position on the board as the original site. Additionally, all druids on the original site, including the unraveling druid, are transferred to the new site exhausted. The unraveling druid is not returned to its owner’s supply.
Note that, like any locked site, a locked totem site cannot be unraveled.
Astral Energy Rules
Both Cosmic Plow and Astral Slide are sites of the astral energy, identified by purple seed icons having a crystalline shape as well as a purple tile border. The astral energy is cosmic in nature — powerful, mysterious, and beyond human understanding.
The energy provided by occupying an astral site cannot be used to unravel any other site. However, an astral site can be unraveled. The required energy to unravel an astral site is three of any other single energy — either three yellow, three red, or three blue.
Astral sites also have the Astral keyword appearing in italics at the bottom of their text boxes. Whenever a player summons a druid, if any sites with the Astral keyword are on the board, they may choose for the summoned druid to enter play on a site with the Astral keyword instead of on a haven site. Sites with the Astral keyword do not count as havens in any way, however.
Playing with the Promo Tile
To use the promo tile in a game of Lagoon, setup the game in the normal way. Then add the promo tile to the starting tile setup, adjacent to the two non-haven sites as shown above. Either side of the promo tile can begin face up.
The Astral Slide site has two magic powers, and druid circles occupying the site gain access to both of them. The phrase “this site” refers to Astral Slide.
Four astral seed tokens are included in the game, but have no game purpose at this time. Expansions may introduce mechanics that use them.